The Geeks' Den: Risk

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Monday, December 22, 2008


Last week my flatmates and I pulled out the Risk boardgame and had a crack at it. As two of them were relatively new to the game and so it was easy to get in the lead. But still my other flatmate was an old veteran of the game like me and managed to take over the world in no time. I used to play this game a lot as a kid and played it so much that I even created some extra rules using monopoly money and houses to create bombs, factories and a currency in the game.

Risk is a turn-based game for two to six players, and is played on a board depicting a stylized Napoleonic-era political map of the Earth, divided into forty-two territories, which are grouped into six continents. Players control armies, with which they attempt to capture territories from other players. The goal of the game is to control all the territories—or "conquer the world"—through the elimination of the other players. Using area movementRisk ignores limitations such as the vast size of the world, and the logistics of long campaigns.

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